Can Anyone Think of a way to pump out more dmg ?
Was experimenting with W/N using grenth's balance.
Build looks like this
14 Swords (could be 15 with superior rune and low health wouldn't matter due to grenth's)
14 Strength (tis a lot of strength)
Using Vampiric Sword with +15% dmg (actually using Victo's at the mo)
Skills look like this,
Sever
Gash
Galrath
Final Thrust
Frenzy
Grenth's Balance {E}
Plague Touch
Endure Pain (or Bull's Strike)
The idea is to use frenzy to build up adrenaline, with frenzy on its own u'll be doing a fair amount of dmg due to 14 strength and -3 dmg from vampiric sword, then when u've got a bucket load of adrenaline basically use all skills in the order there on skill bar sever-final thrust. This usually finishes someone off pretty damned fast. Can anyone think of a way to do more damage and if ya say conjure I'll run away (because u could spend the points u'd use on air magic/fire magic etc in strength and get more dmg anyways). I suppose u could use hammers but I like swords a lot and this build seems to do a lot of dmg anyways.
Point to note, frenzy + vampiric sword is pretty health degen intense so u'd better have a good monk in ur team or know how and when to use grenth's + endure pain (one idea is to wait till endure is just about to run out, use frenzy, then grenth's since ur max health is more so u'll be able to steal more health)
Any ideas or comments ???
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